Requiem of Eternal Night
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Requiem of Eternal Night

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 Progress so far (updated as changes are made)

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Melkior

Melkior


Posts : 5
Join date : 2010-01-31

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PostSubject: Progress so far (updated as changes are made)   Progress so far (updated as changes are made) Icon_minitimeTue Feb 16, 2010 2:17 am

A computer has been prepared to accept and host the module once it's ready. Lord Kyber is working hard to finish the last few areas in the module. Once the module is done, it will be transferred to me so that I can add the scripts needed. As soon as I have a working version, it will be placed online for testing.

There's still a lot to do before allowing the server to become "public", but good progress is being made. bounce

And a reminder that this server will require both expansions and CEP 2.2 to play.


Last edited by Melkior on Fri Feb 26, 2010 6:40 am; edited 1 time in total
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Lord Kyber

Lord Kyber


Posts : 9
Join date : 2010-01-29
Age : 41
Location : Pennsylvaina

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PostSubject: Agreed old friend   Progress so far (updated as changes are made) Icon_minitimeThu Feb 18, 2010 8:42 am

The final few areas are nearly complete now i ust have a few more yet... and then ill ship it of to melk for the final process its been a long road in construction but it will be worth it in the end

Lord Kyber
(Moduel Creator)


Last edited by Lord Kyber on Thu Mar 04, 2010 12:02 am; edited 1 time in total
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Melkior

Melkior


Posts : 5
Join date : 2010-01-31

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PostSubject: Update 2010/02/26   Progress so far (updated as changes are made) Icon_minitimeFri Feb 26, 2010 6:42 am

I have the latest version of the module. My task is to add the basic scripts it will need, then return it to Kyber so he can continue construction of the remaining areas.

Kyber and I have established a "token" system to handle who is modifying the module and who has to wait. The Token is an imaginary object which gets passed to whoever is editing the module. Only the person who has the Token may modify the module. Once that person's modifications are complete, they must pass the module and the Token to the next person. In this case, there are only two people working on the module, so the Token will only ever be with Kyber or me.

At the time of this message, I have the Token.

Scripts to be added:
* Player death and respawn scripts.
* Area reset/rebuild script
* Loot giver script to make it easy for monsters to drop special loot.
* Generic portalling script to allow any two usable objects to be linked as portals.

That's all I intend to do this time, so that Kyber can continue to build the areas as soon as possible.
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Melkior

Melkior


Posts : 5
Join date : 2010-01-31

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PostSubject: 2010/02/28   Progress so far (updated as changes are made) Icon_minitimeMon Mar 01, 2010 10:59 pm

Version 0.02 of the module has been returned to Kyber for the final areas to be added. I'll be adding more scripts once Kyber has finalised the areas and structure of the module.

The Token is with Kyber.
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Lord Kyber

Lord Kyber


Posts : 9
Join date : 2010-01-29
Age : 41
Location : Pennsylvaina

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PostSubject: The Final Areas are Complete   Progress so far (updated as changes are made) Icon_minitimeWed Mar 03, 2010 11:53 pm

After a long time in construction the final areas are complete at last. Im now touching up the bosses and equipment and should have then done in about 2 days. Once i have completed this process i will send the module back to melk for final scripting. For those tha have played on HT and like its style you will love this.

Its almost ready melk


Lord Kyber
(Moduel Creator)
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PostSubject: Re: Progress so far (updated as changes are made)   Progress so far (updated as changes are made) Icon_minitime

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